Viper
Viper | |
---|---|
German carbine chambered in Civilian ammunition. | |
// GENERAL DATA | |
Context type | Rare Ranged Weapon |
Size | Secondary slot: 6 slots (3 × 2) |
Firing modes |
|
Rate of fire | 600 RPM (10 RPS) |
Quality | 40% degrade chance (1 wear) |
// ATTACHMENT SYSTEM | |
Hooks |
|
Defaults | |
Magazines |
|
Starting ammo | 10 to 25 rounds |
// HANDLING | |
Recoil | 𝘟-axis: -1.5 to -3, 72.5% recovery 𝘠-axis: 2 to 3, 72.5% recovery |
Shake | 𝘟-axis: -0.001 to 0.001 𝘠-axis: 0.001 to -0.001 𝘡-axis: -0.005 to -0.01 |
Internal ID: 1027 |
The Viper is a German carbine in Unturned (version 3), and it is chambered in Viper ammunition. It takes up six slots in the inventory, and may be equipped in either the primary or secondary weapon slots. By default, it spawns with the Viper Iron Sights and a Viper Magazine attached. Acceptable hook attachments and magazines must have a caliber ID of 25.
Acquirement[edit]
The Viper can be found in police locations in Germany. In Washington, it can be found at the Scorpion-7 facility and near the crashed UFO.
In Yukon, it can be found at various Scorpion-7 locations. The Off Limits research facility in the southwest corner of the map, and the capsized cargo ship in the northeast, can both spawn the Viper. Rarely, it can also be obtained from a dryer located cratered in the road, in the middle of the map.
On the Russia map, it can be found at militia locations such as: bank vaults, the control tower at Shereyavo International, and the irradiated American spy base. It can also be obtained from the carepackages that drop across Russia.
It is only available through carepackages on the PEI map.
Damage and advanced ballistics[edit]
Damage values | |||
---|---|---|---|
n/a | Player | Zombie | Animal |
Head | ~26 | ~108 | ~26 |
Torso | ~19 | ~59 | ~19 |
Arm | ~14 | ~29 | ~14 |
Leg | ~14 | ~29 | |
Construct damage | |||
Barricade | Structure | Vehicle | Resource |
15 | 15 | 25 | 15 |
Object | Invulnerability negation | ||
15 | Cannot bypass invulnerability. |
Advanced ballistics | |
---|---|
Action mechanism | Trigger |
Maximum range | 125 m |
Ballistics projectile | |
ADS spread | ×0.02 |
Hip-fire spread | ×0.2 |
Ballistic step | 12.5 m |
Ballistic travel | 10 |
Ballistic drop | 0.002 |
Blueprints[edit]
Category | Inputs | Tools | Skills | Outputs | |||
---|---|---|---|---|---|---|---|
Repair | Viper (damaged) + Metal Scrap (4) | Blowtorch | Engineer II | Viper (repaired) | |||
Tools | Viper | n/a | n/a | Metal Scrap (3) |
Trivia[edit]
- It is based on the Heckler & Koch MP5A2.