1911

From SDG Wiki
Jump to navigation Jump to search
1911
Colt 97.png
American pistol chambered in 1911 ammunition.
// GENERAL DATA
Context typeUncommon Ranged Weapon
SizeSecondary slot: 4 slots (2 × 2)
Firing modes
  • Safety
  • Semi
Rate of fire600 RPM (10 RPS)
Quality10% degrade chance (1 wear)
// ATTACHMENT SYSTEM
Hooks
  • Barrel
  • Tactical
Magazines
Starting ammo3 to 7 rounds
// HANDLING
Recoilš˜Ÿ-axis: -0.2 to -0.3, 70% recovery
š˜ -axis: 10 to 13, 70% recovery
Shakeš˜Ÿ-axis: -0.01 to 0.01
š˜ -axis: 0.01 to -0.01
š˜”-axis: -0.05 to -0.075
Internal ID: 97

The 1911 is an American pistol in Unturned (version 3), and it is chambered in 1911 ammunition. It takes up four slots in the inventory, and may be equipped in either the primary or secondary weapon slots. By default, it spawns with a 1911 Magazine attached. Acceptable hook attachments and magazines must have a caliber ID of 3.

Acquirement

The 1911 can be found at civilian locations and gun stores on all maps.

Damage and advanced ballistics

Damage values
n/a Player Zombie Animal
Head ~26 ~108 ~26
Torso ~19 ~59 ~19
Arm ~14 ~29 ~14
Leg ~14 ~29
Construct damage
Barricade Structure Vehicle Resource
10 5 15 15
Object Invulnerability negation
15 Cannot bypass invulnerability.
Advanced ballistics
Action mechanism Trigger
Maximum range 100 m
Ballistics projectile
ADS spread 0.4265°
Hip-fire spread 8.5308°
Ballistic step 10 m
Ballistic travel 10
Gravity multiplier ×4

Blueprints

Category Inputs Tools Skills Outputs
Repair 1911 (damaged) + Metal Scrap (2)
Wrench icon wht.png
Blowtorch
Skill icon wht.png
n/a
Arrow rightwards wht.png
1911 (repaired)
Tools 1911
Wrench icon wht.png
n/a
Skill icon wht.png
n/a
Arrow rightwards wht.png
Metal Scrap

Trivia

  • The 1911 is based on the M1911 pistol designed by John Browning and manufactured by Colt's Manufacturing Company.
    • Its original name was "Oakbear" before it was changed to "Colt", and then changed again to "1911". This history is still partly reflected in the filename of the 1911.

Skins