Scalar

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Scalar
Scalar 1447.png
American carbine chambered in Scalar ammunition.
// GENERAL DATA
Context typeRare Ranged Weapon
SizeSecondary slot: 6 slots (3 × 2)
Firing modes
  • Safety
  • Semi
  • Auto
Rate of fire750 RPM (12.5 RPS)
Quality60% degrade chance (1 wear)
// ATTACHMENT SYSTEM
Hooks
  • Barrel
  • Grip
  • Sight
  • Tactical
Defaults
Magazines
Starting ammo15 to 30 rounds
// HANDLING
Recoilš˜Ÿ-axis: -1 to 1, 10% recovery
š˜ -axis: 1 to 2, 10% recovery
Shakeš˜Ÿ-axis: -0.001 to 0.001
š˜ -axis: 0.001 to -0.001
š˜”-axis: -0.005 to -0.01
Internal ID: 1447

The Scalar is an American carbine in Unturned (version 3), and it is chambered in Scalar ammunition. It takes up six slots in the inventory, and may be equipped in either the primary or secondary weapon slots. By default, it spawns with the Scalar Iron Sights and a Scalar Magazine attached. Acceptable hook attachments and magazines must have a caliber ID of 39.

Acquirement

The Scalar can be found at Coalition locations in Germany. It can also be obtained via carepackages.

Damage and advanced ballistics

Damage values
n/a Player Zombie Animal
Head 33 ~108 33
Torso 24 ~59 24
Arm 18 ~29 18
Leg 18 ~29
Construct damage
Barricade Structure Vehicle Resource
10 10 23 12
Object Invulnerability negation
15 Cannot bypass invulnerability.
Advanced ballistics
Action mechanism Trigger
Maximum range 100 m
Ballistics projectile
ADS spread 1.131°
Hip-fire spread 11.3099°
Ballistic step 10 m
Ballistic travel 10
Gravity multiplier ×4

Blueprints

Category Inputs Tools Skills Outputs
Repair Scalar (damaged) + Metal Scrap (4)
Wrench icon wht.png
Blowtorch
Skill icon wht.png
n/a
Arrow rightwards wht.png
Scalar (repaired)
Tools Scalar
Wrench icon wht.png
n/a
Skill icon wht.png
n/a
Arrow rightwards wht.png
Metal Scrap (3)

Trivia

  • It is based on the KRISS Vector series.
  • It is commonly carried by the Coalition guards aboard the Liberator in Russia.
  • Its name is a wordplay between the name of the KRISS Vector series, and the mathematics/physics terminology of vector and scalar quantities.

Skins