Empire |
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German submachine gun chambered in Empire ammunition. |
// GENERAL DATA |
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Context type | Rare Ranged Weapon |
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Size | Secondary slot: 6 slots (3 × 2) |
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Firing modes | |
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Rate of fire | 499.8 RPM (8.33 RPS) |
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Quality | 40% degrade chance (1 wear) |
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// ATTACHMENT SYSTEM |
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Hooks | |
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Defaults | |
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Magazines | |
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Starting ammo | 14 to 27 rounds |
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// HANDLING |
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Recoil | š-axis: -1 to -0.5, 60% recovery
š -axis: 2 to 3, 60% recovery
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Shake | š-axis: -0.001 to 0.001 š -axis: 0.001 to -0.001 š”-axis: -0.005 to -0.01 |
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Internal ID: 1481
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The Empire is an German submachine gun in Unturned (version 3), and it is chambered in Empire ammunition. It takes up six slots in the inventory, and can be equipped in the secondary weapon slot. By default, it spawns with the Empire Iron Sights and an Empire Magazine attached. Acceptable hook attachments and magazines must have a caliber ID of 41.
Acquirement
The Empire can be found at military locations in Germany. In PEI, Russia, and Washington it can appear in care packages.
Damage and advanced ballistics
Damage values
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n/a
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Player
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Zombie
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Animal
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Head
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33
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~108
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33
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Torso
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24
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~59
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24
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Arm
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18
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~29
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18
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Leg
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18
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~29
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Construct damage
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Barricade
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Structure
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Vehicle
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Resource
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10
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10
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23
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12
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Object
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Invulnerability negation
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15
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Cannot bypass invulnerability.
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Advanced ballistics
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Action mechanism
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Trigger
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Maximum range
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160 m
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Ballistics projectile
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ADS spread
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0.4524°
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Hip-fire spread
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11.3099°
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Ballistic step
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16 m
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Ballistic travel
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10
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Gravity multiplier
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×4
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Blueprints
Trivia
- The Empire is based on the Heckler & Koch UMP. Although its real-life counterpart also has a burst fire mode, it is a two-round burst, as opposed to the Empire's three-round burst.
Skins
Ranged weapons in Unturned (version 3) |
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Handguns | |
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Submachine guns | |
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Assault carbines | |
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Assault rifles | |
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Long rifles | | Designated marksman rifles | |
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Sniper rifles | |
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Shotguns | |
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Heavy weapons | |
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Bows | |
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Improvised weapons | |
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