Pine Rifle
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Pine Rifle | |
---|---|
Pine rifle chambered in Rifle ammunition. | |
// GENERAL DATA | |
Context type | Common Ranged Weapon |
Size | Primary slot: 10 slots (5 × 2) |
Firing modes |
|
Rate of fire | 0.98039 RPS |
Quality | 100% degrade chance (4 wear) |
// ATTACHMENT SYSTEM | |
Hooks |
|
Defaults |
|
Magazines |
|
Starting ammo | 1 to 4 rounds |
// HANDLING | |
Recoil | 𝘟-axis: 5 to 10, 60% recovery 𝘠-axis: 15 to 20, 60% recovery |
Shake | 𝘟-axis: -0.005 to 0.005 𝘠-axis: 0.005 to -0.005 𝘡-axis: -0.05 to -0.1 |
Internal ID: 480 |
The Pine Rifle is a makeshift rifle in Unturned (version 3), and it is chambered in Rifle ammunition. It takes up ten slots in the inventory, and can be equipped in the primary weapon slot. By default, it spawns with the Rifle Iron Sights and a Rifle Clip attached. Acceptable hook attachments and magazines must have a caliber ID of 17.
Acquirement[edit]
The rifle can be crafted.
Damage and advanced ballistics[edit]
Damage values | |||
---|---|---|---|
n/a | Player | Zombie | Animal |
Head | 88 | ~108 | ~108 |
Torso | 64 | ~59 | ~79 |
Arm | 48 | ~29 | ~59 |
Leg | 48 | ~29 | |
Construct damage | |||
Barricade | Structure | Vehicle | Resource |
25 | 20 | 40 | 30 |
Object | Invulnerability negation | ||
30 | Cannot bypass invulnerability. |
Advanced ballistics | |
---|---|
Action mechanism | Bolt |
Maximum range | 225 m |
Ballistics projectile | |
ADS spread | ×0.003 |
Hip-fire spread | ×0.3 |
Ballistic step | 22.5 m |
Ballistic travel | 10 |
Ballistic drop | 0.002 |
Blueprints[edit]
Category | Inputs | Tools | Skills | Outputs | |||
---|---|---|---|---|---|---|---|
Repair | Pine Rifle (damaged) + Metal Scrap + Pine Plank (2) | n/a | n/a | Pine Rifle (repaired) | |||
Tools | Metal Scrap (2) + Pine Plank (4) + Tape + Rope | n/a | Crafting I | Pine Rifle | |||
Tools | Pine Rifle | n/a | n/a | Metal Scrap + Pine Plank |