Examine individual changes
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This page allows you to examine the variables generated by the Abuse Filter for an individual change.
Variables generated for this change
Variable | Value |
---|---|
Edit count of the user (user_editcount) | 1 |
Name of the user account (user_name) | 'CravenWarrior3' |
Groups (including implicit) the user is in (user_groups) | [
0 => '*',
1 => 'user'
] |
Page ID (page_id) | 0 |
Page namespace (page_namespace) | 2 |
Page title (without namespace) (page_title) | 'CravenWarrior3' |
Full page title (page_prefixedtitle) | 'User:CravenWarrior3' |
Action (action) | 'edit' |
Edit summary/reason (summary) | '' |
Old content model (old_content_model) | '' |
New content model (new_content_model) | 'wikitext' |
Old page wikitext, before the edit (old_wikitext) | '' |
New page wikitext, after the edit (new_wikitext) | '[[File:Zucchini Picture.jpg|thumb]]
I look forward to creating extensive mods for Unturned II. Until then, I'm trying to catch up on all my other projects.
I've got a small plugin I'm working on every now and then to speed up creating UII-style buildings with a set of standardized objects that can be added into Blender like any ordinary mesh.
The Tool: https://github.com/CravenWarrior3/U4-Object-Tools' |
Unified diff of changes made by edit (edit_diff) | '@@ -1,0 +1,7 @@
+[[File:Zucchini Picture.jpg|thumb]]
+
+I look forward to creating extensive mods for Unturned II. Until then, I'm trying to catch up on all my other projects.
+
+I've got a small plugin I'm working on every now and then to speed up creating UII-style buildings with a set of standardized objects that can be added into Blender like any ordinary mesh.
+
+The Tool: https://github.com/CravenWarrior3/U4-Object-Tools
' |
Lines added in edit (added_lines) | [
0 => '[[File:Zucchini Picture.jpg|thumb]]',
1 => '',
2 => 'I look forward to creating extensive mods for Unturned II. Until then, I'm trying to catch up on all my other projects.',
3 => '',
4 => 'I've got a small plugin I'm working on every now and then to speed up creating UII-style buildings with a set of standardized objects that can be added into Blender like any ordinary mesh.',
5 => '',
6 => 'The Tool: https://github.com/CravenWarrior3/U4-Object-Tools'
] |
Lines removed in edit (removed_lines) | [] |
tor_exit_node | false |
Unix timestamp of change (timestamp) | 1606776527 |