September 10, 2021 patch
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3.21.27.0 Update Notes
Small Update
Changelog:[edit]
Added:
- MinRadius option for zombie kill quests.
Changed:
- Updated barricades attached to vehicles to use newer netid system.
- Updated engine to Unity 2019.4.30f1. This version fixes the multi-display startup crash.
Fixed:
- Mistake in hood triangulation of Armored Offroader.
- Catch exceptions from onTakeItemRequested and OnGestureChanged events.
- Zombies and animals not using their own armor multipliers when Weapons_Use_Player_Damage was enabled.
- Light from world muzzle flash affecting viewmodel and vice versa.
- Potential cause of issues if player lost connection at transport layer without notifying game.
- Blimp exit position outside bounds.