November 17, 2014 patch

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Unturned patches November 15, 2014 patch November 17, 2014 patch November 19, 2014 patch

Patch notes

Game version is now 3.2.3.0.

Additions

  • Added barricade system and two types of barricades.
  • Added chatrate command to limit speed of chat.
  • Added new file saving systems for the level for faster saving/loading, old levels are converted when saved.
  • Added dynamic versions of impacts for vehicles and buildables.

Improvements

  • Improved hitmarker images and added vehicle/building hitmarker.
  • Improved vehicle running over hit detection and added the ability to run over backwards.
  • Improved server responding to region requests to hopefully fix some desync issues.

Tweaks

  • Renamed ammunition to just its caliber to avoid confusion.
  • Reduced max players to 12 to provide a smoother experience until more optimizations are put in place.
  • Increased vehicle audio range.

Fixes

  • Fixed hands being sticky not letting go of items after use.
  • Fixed angles breaking in some situations.
  • Fixed some mishaps that occured when an item was deleted.
  • Fixed running players over in PvP.
  • Fixed manipulating objects outside the objects tab.
  • Fixed an object saving issue.
  • Fixed (hopefully) the cause of floating alongside the vehicle.
  • Fixed serverside calculation of vehicle speed.
  • Fixed ignition playing when a passenger got in or out.
  • Fixed console text encoding being different from game.
  • Fixed (hopefully) Valve's output showing up in standard output such as TCP socket creation.