Patch notes
Game version is now 3.2.3.0.
Additions
- Added barricade system and two types of barricades.
- Added chatrate command to limit speed of chat.
- Added new file saving systems for the level for faster saving/loading, old levels are converted when saved.
- Added dynamic versions of impacts for vehicles and buildables.
Improvements
- Improved hitmarker images and added vehicle/building hitmarker.
- Improved vehicle running over hit detection and added the ability to run over backwards.
- Improved server responding to region requests to hopefully fix some desync issues.
Tweaks
- Renamed ammunition to just its caliber to avoid confusion.
- Reduced max players to 12 to provide a smoother experience until more optimizations are put in place.
- Increased vehicle audio range.
Fixes
- Fixed hands being sticky not letting go of items after use.
- Fixed angles breaking in some situations.
- Fixed some mishaps that occured when an item was deleted.
- Fixed running players over in PvP.
- Fixed manipulating objects outside the objects tab.
- Fixed an object saving issue.
- Fixed (hopefully) the cause of floating alongside the vehicle.
- Fixed serverside calculation of vehicle speed.
- Fixed ignition playing when a passenger got in or out.
- Fixed console text encoding being different from game.
- Fixed (hopefully) Valve's output showing up in standard output such as TCP socket creation.
|