Maple Rifle |
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Maple rifle chambered in Rifle ammunition. |
// GENERAL DATA |
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Context type | Common Ranged Weapon |
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Size | Primary slot: 10 slots (5 × 2) |
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Firing modes | |
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Rate of fire | 58.8 RPM (0.98 RPS) |
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Quality | 100% degrade chance (5 wear) |
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// ATTACHMENT SYSTEM |
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Hooks | |
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Defaults | |
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Magazines | |
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Starting ammo | 1 to 4 rounds |
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// HANDLING |
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Recoil | š-axis: 5 to 10, 60% recovery
š -axis: 15 to 20, 60% recovery
ADS multiplier: 50% |
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Shake | š-axis: -0.005 to 0.005 š -axis: 0.005 to -0.005 š”-axis: -0.05 to -0.1 |
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Internal ID: 474
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The Maple Rifle is a makeshift rifle in Unturned (version 3), and it is chambered in Rifle ammunition. It takes up ten slots in the inventory, and can be equipped in the primary weapon slot. By default, it spawns with the Rifle Iron Sights and a Rifle Clip attached. Acceptable hook attachments and magazines must have a caliber ID of 17.
Acquirement
The rifle can be crafted using common crafting materials. The rifle itself does not spawn naturally. As such, it is only obtainable on maps that have maple trees, or other sources of maple wood.
Damage and advanced ballistics
Damage values
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n/a
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Player
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Zombie
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Animal
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Head
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88
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~108
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~108
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Torso
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64
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~59
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~79
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Arm
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48
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~29
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~59
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Leg
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48
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~29
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Construct damage
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Barricade
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Structure
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Vehicle
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Resource
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20
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15
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30
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20
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Object
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Invulnerability negation
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25
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Cannot bypass invulnerability.
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Advanced ballistics
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Action mechanism
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Bolt
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Maximum range
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200 m
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Ballistics projectile
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ADS spread
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0.167°
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Hip-fire spread
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16.6992°
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Ballistic step
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20 m
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Ballistic travel
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10
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Gravity multiplier
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×4
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Comparisons
Maple Rifle, compared to Birch Rifle
- Longer maximum range (200 m vs. 175 m)
- Less quality loss (5% increments vs. 6% increments)
- Less bullet drop (20 m step vs. 17.5 m step)
- Higher barricade damage (20 vs. 15)
- Higher structure damage (15 vs. 10)
- Higher vehicle damage (30 vs. 20)
- Higher resource damage (20 vs. 10)
- Higher object damage (25 vs. 20)
Maple Rifle, compared to Pine Rifle
- Shorter maximum range (200 m vs. 225 m)
- More quality loss (5% increments vs. 4% increments)
- More bullet drop (20 m step vs. 22.5 m step)
- Lower barricade damage (20 vs. 25)
- Lower structure damage (15 vs. 20)
- Lower vehicle damage (30 vs. 40)
- Lower resource damage (20 vs. 30)
- Lower object damage (25 vs. 30)
Blueprints
Ranged weapons in Unturned (version 3) |
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Handguns | |
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Submachine guns | |
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Assault carbines | |
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Assault rifles | |
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Long rifles | | Designated marksman rifles | |
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Sniper rifles | |
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Shotguns | |
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Heavy weapons | |
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Bows | |
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Improvised weapons | |
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