Patch notes
Game version is now 3.6.3.0.
Additions
- Added 3 specialty groups: Offense, Defense and Support
- Added skills and boosts.
- Added double experience on Gold servers.
- 50% of experience is lost on death and 75% of skills.
- Added experience/player/amount command. Edit: In help list this shows up as give, this will be fixed in the next patch.
Improvements
Tweaks
- Mega zombies and resources provide different amounts of experience.
- Reduced size of grass.
- Reduced radius of ladder placement detection.
- Reduced long range level of detail.
- Disabled deleting Canada map.
- Increased zombie wait time on dedicated servers.
- Fall damage applies on easy difficulty, but not broken bones.
Fixes
- Fixed navigation not generating with water disabled.
- Fixed placing ladders under holes.
- Fixed sky terrain quality too high.
- Fixed teal berries not having viruses.
- Fixed fog with water disabled.
- Fixed in-game close render distance.
- Fixed crosshair disappearing when reloading.
- Fixed bullet hit detection through hole.
- Fixed throwable collisions with resources.
- Fixed maple and birch blueprints reversed.
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