Patch notes
Game version is now 3.3.5.0.
Additions
- Added ace. (ID 107)
- Added ace clip. (ID 108)
- Added hawkhound. (ID 109)
- Added hawkhound iron sights. (ID 110)
- Added hawkhound magazine. (ID 111)
- Added bluntforce. (ID 112)
- Added shells. (ID 113)
- Added bluntforce iron sights. (ID 114)
- Added pink berry. (ID 115)
- Added ranger ammunition box. (ID 119)
- Added kitchen knife. (ID 120)
- Added military knife. (ID 121)
- Added pink berry bushes next to farm road.
- Added randomized visions so every hallucination is different.
- Added death music when music is enabled in menu.
Improvements
- Zombies take 1.25x more damage from behind.
- Medium size objects block zombie vision.
- Improved civilian ammunition box model.
- Zombies investigate the source of an explosion.
- Magazines no longer show up while reloading.
- Improved item hitbox sizes to reduce physics issues.
- Improved bat and hockey stick animations.
- Bolt action rifles emit the casing when hammering the next round.
Tweaks
- Removed buildables from Devtest loot.
- Increased volume of internal suppressor.
- Increased spread on honeybadger, reduced inventory size and brought into normal ID range.
- No bleeding or broken bones on Easy mode.
- Decreased critical sound volume slightly.
Fixes
- Fixed cancelling equip.
- Fixed getting out of vehicle into map boundry.
- Fixed magazine getting deleted when refilling other type.
- Fixed double shooting with low firerate weapons.
- Fixed chambering a bullet when no ammo was present.
- Fixed schofield bullets poking out the bottom.
- Fixed breaking legs when climbing on server.
- Fixed music not disabling instantly on menu.
- Fixed a server crash when blowing up vehicles.
- Fixed empty objects getting registered as repairable.
- Fixed a hotkey bug.
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