Patch notes[edit]
Game version is now 3.0.2.0.
Additions
- Added single-player into Unturned version 3.
- Added default settings to new maps.
- Added invisible barriers around the Devtest map.
- Added random scaling to resources.
- Added icons to level buttons.
- Added filters for passworded and dedicated servers.
- Added ping info to in-game server list.
Improvements
- Improved the way that clouds are drawn.
- Split apart road and path savedata.
Tweaks
- Increased maximum player fall speed.
- Increased spawn rate of all items on Devtest map.
- Increased foliage quality on high and reduced quality on low.
- Increased physical recoil on AR32.
- Temporarily reduced max players to 24.
- Temporarily disabled water.
Fixes
- Fixed server filters in-game to use 100% master server.
- Fixed black texture borders around the Devtest map.
- Fixed connecting to dot decimal notation IPs outside of the game.
- Fixed IP field to accept only 4 bytes.
- Fixed crashes with connect button.
- Fixed major rubberbanding, some fixes still needed.
- Fixed spawning in levels with no player spawn points.
- Fixed item drag offset when scrolled down.
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