October 31, 2014 patch

From SDG Wiki
Jump to navigation Jump to search

Unturned patches October 26, 2014 patch October 31, 2014 patch November 1, 2014 patch

Patch notes[edit]

Game version is now


  • Added some new tools to profile the server which will allow some crazy optimizations!
  • Added new systems to make zombies not congo-line quite as much.
  • Added new singleplayer item respawn system that functions similarly to the singleplayer zombie respawns.
  • Added volume propety to barrels.


  • Optimized animation performance.
  • Optimized server-side hitboxes.
  • Optimized server-side physics.
  • Optimized some performance issues caused by lag compensation.


  • Reduced volume of silencer.


  • Fixed zombie respawning system going way too fast.
  • Fixed zombies respawning near other zombies in multiplayer.
  • Fixed zombies not damaging players due to a quick patch from last night.
  • Fixed zombies sometimes wandering away and then becoming impossible to alert.
  • Fixed dedicated servers not correctly loading zombie data.
  • Fixed a crash with the chat.
  • Fixed a crash related to zombie movement.