October 26, 2014 patch

From SDG Wiki
Jump to navigation Jump to search

Unturned patches October 25, 2014 patch October 26, 2014 patch October 31, 2014 patch

Patch notes

Game version is now 3.1.4.0.

Additions

  • Added voice chat. (default key is Left Alt)
  • Added welcome command.
  • Added option to disable chat messages from others.
  • Added option to disable voice chat.
  • Added option to filter average words to text chat.
  • Added ability for zombies to be stunned when large amounts of damage are applied.
  • Added FOV fly effect to the editor.
  • Added additional fallback on resolution change.
  • Added some Halloween themed props to the mansion on the Devtest map.
  • Added important hitmarkers.
  • Added stamina attribute to melees.

Improvements

  • Meleeing zombies now attracts zombies very close.
  • Zombies kill players and wander away.
  • Improved sneak approach system , can affect the angle of movement and visibility.
  • Optimize the code behind packet routing.
  • Improved chat logging information.

Changes

  • Decreased size on hitbox reflects player model more accurately.
  • Check for reduced zombie detection updates.
  • Strain rate and detection radius.
  • Increased map borders to 64m wide and gave the editor the ability to go through them.
  • Increased number of chat messages and chat message length as well.

Fixes

  • Fixed a bug that sometimes made starvation death message exchanges.
  • Fixed several hit detection issues caused by using incorrect ping numbers.
  • Fixed server list filter in PVP/PVE.
  • Fix zombie step height.
  • Fixed map border texture tiling.
  • Placement logic fixes objects outside of map borders.
  • Fixed to run chat when replacing server
  • Fixed blinking status when loading with low health.
  • Fixed zombies wandering far out of search range.
  • Damage zombies after walking quickly and out of range.(?)
  • Cooler than one of the player's ragdoll zombies.