October 13, 2014 patch

From SDG Wiki
Jump to navigation Jump to search

Unturned patches October 11, 2014 patch October 13, 2014 patch October 15, 2014 patch

Patch notes

Game version is now 3.0.9.0.

Additions

  • Added the Timberwolf.
  • Added teleport command.
  • Added say command.
  • Added chat.
  • Added the ability to run commands in-game as an administrator, by prefixing with @.
  • Added player list.
  • Added the "bolt" action mechanism for ranged weapons.
  • Added caliber system to attachments.
  • Added dual-render scope system.
  • Added sensitivity adjustment when aiming.
  • Added more server-side filters to keep out odd names.
  • Added muzzle parameter to guns.

Improvements

  • Gun audio range is equivalent to maximum firing range.
  • Improved viewmodel rotation system.
  • Moved hitmarkers to client side.
  • Improved the remaining commands to accept all types of player identifiers.

Tweaks

  • Increased physics update rate.
  • Renamed the AR32 to Eaglefire.
  • Increased tooltip box size.
  • Increased item respawn rate.
  • Decreased cloud and star movement speed.

Fixes

  • Fixed updating the inventory player with attachment updates.
  • Fixed duplicating attachments.
  • Fixed 5.56x45mm Drum magazines unloading into 5.56x45mm Magazines.
  • Fixed a savedata crash when odd letters were used.
  • Fixed a server crash caused by names with certain characters.
  • Fixed lights flashing.
  • Fixed a bug that allowed for reloading while already reloading, due to lag.
  • Fixed a bug with picking up items.
  • Fixed item drop position on dead player when rejoining region.
  • Fixed pickup animation when prone and crouched.
  • Fixed clothing to draw at long ranges of player.
  • Fixed base of street light object being red.
  • Fixed aiming without sights.
  • Fixed beard and hair draw distance.
  • Fixed server character name.
  • Fixed sprinting when pressing sprint before moving.
  • Fixed attachments screen getting stuck on display after death.
  • Fixed firing with safety on when shooting.
  • Fixed inventory crash caused by changed item sizes.
  • Fixed car lift collision.
  • Fixed all menu map lists to stay in sync.
  • Fixed a bug caused when localization files were missing.
  • Fixed UI replacements to be for Gold members only.
  • Fixed flickering muzzle flash.
  • Fixed text field label offset issues.
  • Fixed a crash loading the server player list.
  • Updated to Unity 4.5.4p3 to fix some Unity-related bugs, such as losing connection to multiplayer servers when tabbing out of fullscreen.

Unlisted

  • The Eaglefire has a caliber property of 1
  • The Eaglefire has a muzzle property of 3.