Patch notes[edit]
Game version is now 3.2.9.0.
Additions
- Added all new wooden structure models to give a really authentic feel to your base.
- Added height numeric values beside sliders.
- Added physics destruction effects to structures.
- Added physics destruction effects to wheels.
- Added sound for crafting magazines.
Improvements
- Improved several server commands to use the recent list rather than the overall histroy.
- Improved singleplayer gold mode option to show a lock.
- Improved serverside player movement collision.
- Improved vehicle death effects and fire only shows up at health = 0, not health < 10.
Tweaks
- Disabled tree physics with physics option turned off.
- Each buildable reflects the health of the resource it's made of.
- Recipes that at least an element aren't present don't show up.
- Removed fuel influence on explosion to avoid confusion.
- Renamed to kph and mph.
- Increased crafting volume.
- Removed physics damage on non-items.
Fixes
- Fixed not being able to refill second magazine.
- Fixed items regenerating multiple times without clearing old items.
- Fixed most likely cause of vehicle underwater crash.
- Fixed weapon attachments updating.
- Fixed barricade outline while equipping.
- Fixed empty magazines not coming back from search.
- Fixed a bug when crafting items that didn't require tools.
- Fixed a bug with rotated structures blocking zombies.
- Fixed debris blocking bullets.
- Fixed refilling empty magazines.
- Fixed pine fortification name and description.
- Fixed vehicles to use map max vehicles or spawn count, whichever is lower.
- Fixed a crashing issue when refreshing bundles.
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