Modules

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Modules were created as the first step in opening up Unturned (version 3)'s modding API. Modules can add new features to Unturned itself, act as a total conversion and turn it into a completely different game, or build on other modules to improve functionality. Third-party modules cannot be loaded with BattlEye enabled.

Installation

For security reasons, modules cannot be downloaded from the Steam Workshop, and must instead by downloaded from third-party sites. However, once they are downloaded, they are fairly straightforward to install. All module files go in the ...\Unturned\Modules directory.

Legally Distinct Missile

Legally Distinct Missile (LDM) is a plugin framework for Unturned, and is maintained by Smartly Dressed Games. This fork of RocketMod is packaged with the game, and is called the Legally Distinct Missile (LDM). LDM preserves compatibility while also having fixes for legacy Rocket issues. The fork was created after the original RocketMod plugin framework ceased being maintained.

RocketMod

RocketMod, originally named Rocket, was a popular .NET game server plugin framework. It functioned as a server-side module for Unturned, and various official game updates expanded on its compatibility. It was created by Sven Mawby in December 2014, and maintained until December 20, 2019. At that point, the current maintainers resigned themselves from the project, and the source code for the project was released. Following their resignation, Smartly Dressed Games forked the repository to continue maintenance in sync with the game.

RocketMod had provided a modular modding framework for game servers built on .NET technology. Many Unturned game servers used Rocket for the additional administrative tools it provided, or for the plugins that could be installed with it to further customize the server's playing experience.