Patch notes[edit]
- Game version is now 3.22.4.0
Changelog:
Added:
- "DefaultGoodbyeResponse" per-level override for NPC dialogue in level's translation file.
Removed:
- Support for deprecated *.content files. Reduces loading overhead.
- Support for useless devkit asset browser. Reduces loading overhead.
Changed:
- Improved parsing speed of .dat files by reducing redundant work.
- Improved sun, stars, and moon rendering, allowing increased near depth precision.
- Cannot purchase vehicles in bulk from NPCs, and minimum five second cooldown between vehicle purchases per-player.
- Renamed Silver augewehr skin to Silvered to avoid confusion with Silver trophy skins.
- Sort in-game player list by name rather than by group ID.
Fixed:
- Pump jack placement on grass accidentally disabled during physics material rewrite.
- Able to plant seeds on top of each other after physics material rewrite. [Thanks WWTC]
- Trap and vehicle bumper player/zombie/animal impact sounds missing after physics material rewrite.
- Sirens missing from editor-placeable police boat.
- Crouch to prone event passing through standing stance.
- Performance with many group compass markers.
- Performance of in-game player list with many players.
- Road editor material checkbox out of view.
- Server not immediately closing rejected connections. [Thanks D-AIRY]
- Queue not rejecting connections with duplicate steamid. [Thanks Rubberduck63]
Russian Invasion of Ukraine:
We stand with the Ukrainian community. Our hearts go out to all of the innocent people affected by this appalling and unprovoked attack. Please keep safe, and stay healthy.
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