|S||This is an article stub.|
|This article is lacking in information. You can assist by expanding it.|
|Size||4 slots (2 × 2)|
|Fire Modes||Auto • Single|
|Hooks||Barrel • Handguard • Magazine • Stock • Upper Rail|
|Magazines||* 5.56×45mm Magazine|
|Description||Chambered for use with 5.56×45mm ammunition.|
The Eaglefire is a Unturned II. Its cheat nickname is AR01_DFLT.in
Pressing fires the Eaglefire, while holding allows for aiming down sights. Pressing opens the attachment menu.
By default, the Eaglefire receiver utilizes a Picatinny rail system. It can accept an optic attachment and a rear sight attachment, as long as they are compatible with the rail system. It also consists of two essential modular components: the barrel, and the handguard. Although available, the stock component is not necessary.
Its standard modular components include the Performance Barrel, Quadrail Picatinny handguard, and Stock. These components allow for an increased variety of attachments than offered to the receiver alone.
In the Firing Range, the player may interact with a nearby node that can indefinitely spawn Eaglefires (albeit with no magazine attachment).
In the CQC map, they spawn inside of Weapon Cases scattered across the map, typically with a 5.56×45mm Magazine, but rarely with no magazine attachment at all.
In the Sandbox map, they can be found in various Iron Code Safes around the map.
- Its real-life counterpart is the M4A1.
- It was the first ranged weapon added to the game.