Eaglefire

From SDG Wiki
(Redirected from Eaglefire (U3))
Jump to navigation Jump to search
Eaglefire
Eaglefire 4.png
American assault rifle chambered in Military ammunition.
// GENERAL DATA
Context typeRare Ranged Weapon
SizePrimary slot: 8 slots (4 × 2)
Firing modes
  • Safety
  • Semi
  • Burst (3)
Rate of fire600 RPM (10 RPS)
Quality20% degrade chance (1 wear)
// ATTACHMENT SYSTEM
Hooks
  • Barrel
  • Grip
  • Sight
  • Tactical
Defaults
Magazines
Starting ammo10 to 30 rounds
// HANDLING
Recoilš˜Ÿ-axis: 0.5 to 1.5, 40% recovery
š˜ -axis: 3 to 4, 40% recovery
Shakeš˜Ÿ-axis: -0.0025 to 0.0025
š˜ -axis: 0.0025 to -0.0025
š˜”-axis: -0.01 to -0.02
Internal ID: 4
GUID: b03d581a5c1a490f995f8deba57b0f17

The Eaglefire is an American assault rifle in Unturned (version 3), and it is chambered in military ammunition. It takes up eight slots in the inventory, and must be equipped in the primary weapon slot. By default, it spawns with the Eaglefire Iron Sights and a Military Magazine attached. Acceptable hook attachments and magazines must have a caliber ID of 1.

Acquirement

The Eaglefire can be rarely found at various civilian locations in Washington, although it will more commonly spawn at gun stores. This makes the Eaglefire an easily accessible early-game weapon.

In Russia, Eaglefires can be found inside of the irradiated bunker located in the large, northern deadzone. It can also appear in the care packages that drop in Russia and Germany.

Damage and advanced ballistics

Damage values
n/a Player Zombie Animal
Head 44 ~108 44
Torso 32 ~59 32
Arm 24 ~29 24
Leg 24 ~29
Construct damage
Barricade Structure Vehicle Resource
20 15 35 15
Object Invulnerability negation
25 Cannot bypass invulnerability.
Advanced ballistics
Action mechanism Trigger
Maximum range 200 m
Ballistics projectile
ADS spread 0.2855°
Hip-fire spread 5.7106°
Ballistic step 20 m
Ballistic travel 10
Gravity multiplier ×4

Blueprints

Category Inputs Tools Skills Outputs
Repair Eaglefire (damaged) + Metal Scrap (4)
Wrench icon wht.png
Blowtorch
Skill icon wht.png
Engineer II
Arrow rightwards wht.png
Eaglefire (repaired)
Tools Eaglefire
Wrench icon wht.png
n/a
Skill icon wht.png
n/a
Arrow rightwards wht.png
Metal Scrap (3)

Update history

May 13, 2016 patch

  • Added damage against objects, with the base damage value set at 25.

February 19, 2016 patch

  • Added a three-round burst firing mode to the Eaglefire.

December 17, 2015 patch

  • Fixed an issue with the Eaglefire's side cap skin mask.

October 23, 2015 patch

  • Improved the model and added additional details.

April 21, 2015 patch

  • Tweaked fire rate a bit higher.

February 16, 2015 patch

  • Removed automatic firing mode from the Eaglefire.

December 4, 2014 patch

  • Reduced bullet spread while ADS.

October 13, 2014 patch

  • Renamed the AR32 to Eaglefire.
  • The Eaglefire has a caliber property of 1.
  • The Eaglefire has a muzzle property of 3.

October 10, 2014 patch

  • Can use the newly-added Military Drum.
  • Now has a firerate property of 4.

October 1, 2014 patch

  • No longer spawns with a Military Suppressor and Vertical Grip attached by default.
  • Magazine attachments, barrel attachments, grip attachments, and sight attachments can now be equipped.

September 27, 2014 patch

  • Increased physical recoil on AR32.

September 25, 2014 patch

  • The AR32 was added to the game.

Trivia

  • The Eaglefire is based on the Colt AR-15 semi-automatic rifle. The military models of the AR-15 were often produced with a three-round burst fire mode.
  • Its name comes from the bald eagle, which is the national bird of the United States.
  • As the AR32, it was the first firearm added to Unturned (version 3). It is one of the oldest items in the game.

Skins