December 5, 2014 patch

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Unturned patches December 4, 2014 patch December 5, 2014 patch December 6, 2014 patch

Patch notes[edit]

Game version is now 3.3.3.0.

Additions

  • Added tools to the editor for placing individual trees.
  • Added canned tomato soup. (ID 77)
  • Added canned chicken soup. (ID 78)
  • Added canned tuna. (ID 79)
  • Added canned cola. (ID 80)
  • Added MRE. (ID 81)
  • Added chips. (ID 82)
  • Added chocolate bar. (ID 83)
  • Added candy bar. (ID 84)
  • Added granola bar. (ID 85)
  • Added energy bar. (ID 86)
  • Added canned pasta. (ID 87)
  • Added canned bacon. (ID 88)
  • Added canned beef. (ID 89)
  • Added canned sardines. (ID 90)
  • Added apple juice. (ID 91)
  • Added grape juice. (ID 92)
  • Added bottled energy. (ID 93)
  • Added bottled coconut. (ID 94)
  • Added bandage. (ID 95)
  • Added splint. (ID 96)
  • Added bleeding when damaged by more than 25.
  • Added broken bones when falling more than 5.
  • Added spread reduction to grip.
  • Added a winter festive tree.
  • Added support for a different product from the source item's ID in blueprints.
  • Added ability to heal others again which was broken a while ago as part of the serverside stuff.

Improvements

  • Improved chemicals model.

Tweaks

  • Disabled graduated recoil to give firearms more of a kick.
  • Decreased ADS spread with the Eaglefire.
  • Increased suppressor volume slightly.
  • Replaced muzzle flash with 2.0's due to popular request.

Fixes

  • Fixed metal sheet looking like cloth.
  • Fixed "largetest" map included in last version, sorry it was meant to be deleted.
  • Fixed blowtorch on hip.
  • Fixed ammunition box amount.
  • Fixed mechanic shop made of metal.
  • Fixed glue name.
  • Fixed clientside removing wrong item.
  • Fixed some issues with clientside/serverside equipment syncing.
  • Fixed zombie collision with structure debris.
  • Fixed zombie detection with buildables.
  • Fixed zombie target direction when attacking buildables.
  • Fixed NATO supressor using wrong caliber.
  • Fixed an issue when attaching while performing an action.
  • Fixed bottom of water bottle.
  • Fixed firemode clicks playing across whole map.
  • Fixed a bug when selecting maps.