Game version is now 184.108.40.206.
- Added sirens and horns. (Ctrl for sirens, left click for horn.)
- Added hatchback. (IDs 9-16)
- Added truck. (IDs 17-24)
- Added sedan. (IDs 25-32)
- Added police car. (ID 33)
- Added firetruck. (ID 34)
- Added van. (IDs 35-42)
- Added roadster. (IDs 43-50)
- Added wrecked variants of literally every car and color to the editor.
- Added santa hat. (ID 278)
- Added santa top. (ID 279)
- Added santa bottom. (ID 280)
- Added player agro tracking so that zombies only take sideways routes when other zombies are already rushing.
- Added noise when toggling vehicle headlights.
- Improved clientside movement interpolation.
- Improved serverside vehicles to maintain velocity after exit.
- Zombie detection versus vehicles is determined by how fast the vehicle is going.
- Improved vehicle traction when reversing.
- Fires and smoke stick around after a vehicle explodes.
- Increased max players to 18. Each time the server is more optimized the max players goes up.
- Increased base and decreased treble of offroader engine.
- Increased height of flashlight.
- Increase visibility of pain flashes.
- Increased mega zombie damage.
- Removed a couple mega zombie spawns on Devtest.
- Fixed physical clothing on characters literally stopping bullets.
- Fixed cover against explosions.
- Fixed vehicles going too fast healing zombies.
- Fixed group name showing up in top left.
- Fixed clicking on head taking off shirt.
- Fixed picking up items while dead.
- Fixed explosions killing players in PvE.
- Fixed offset of mouse clicks on the inventory character screen.
- Fixed vehicle navigation getting out of sync.
- Fixed vehicle tier reset.
- Fixed running over friends in a group.
- Fixed crosshair enabling after swapping stance while aiming.