Difference between revisions of "Swissgewehr (U3)"
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{{Hatnote|This page refers to the ranged weapon in Unturned (version 3). For other uses, see [[Swissgewehr]].}} | {{Hatnote|This page refers to the ranged weapon in Unturned (version 3). For other uses, see [[Swissgewehr]].}} | ||
− | {{Infobox ranged | + | {{Infobox ranged weapon (U3) |
− | | | + | | title = Swissgewehr |
− | | | + | | image = Swissgewehr 1488.png |
− | <!-- | + | | description = Swiss assault rifle chambered in Military ammunition. |
− | | | + | <!-- Internal data --> |
− | | | + | | id = 1488 |
− | <!-- | + | | filename = Swissgewehr |
− | | rarity = Rare | + | <!-- General data --> |
− | + | | rarity = Rare | |
− | | size x = 4 | + | | size-x = 4 |
− | | size y = 2 | + | | size-y = 2 |
− | + | | action = Trigger | |
− | + | | mode-safety = true | |
− | | action = Trigger | + | | mode-semi = true |
− | | safety = true | + | | range = 210 |
− | | semi = true | + | | fire-rate = 5 |
− | + | | durability = 0.3 | |
− | + | | wear = 1 | |
− | + | <!-- Attachment system --> | |
− | | range = 210 | + | | default-sight = [[Swissgewehr Iron Sights]] |
− | | | + | | hook-barrel = true |
− | | durability = .3 | + | | hook-grip = true |
− | | wear = | + | | hook-sight = true |
− | <!-- | + | | hook-tactical = true |
− | | | + | | magazines = {{Unbulleted list |
− | | | + | | {{Magazine|[[Swissgewehr Magazine]]|default=*}} |
− | + | | {{Magazine|[[Military Magazine]]}} | |
− | + | | {{Magazine|[[Military Drum]]}} | |
− | + | | {{Magazine|[[Military Tracer Magazine]]}} | |
− | | | + | | {{Magazine|[[Military Fragmentation Magazine]]}} |
− | | | + | }} |
− | | | + | | ammo-min = 10 |
− | | | + | | ammo-max = 20 |
− | | | + | <!-- Handling --> |
− | {{Magazine | | + | | recoil-min-x = -1.25 |
− | {{Magazine | | + | | recoil-min-y = 4 |
− | {{Magazine | | + | | recoil-max-x = 1.25 |
− | {{Magazine | | + | | recoil-max-y = 5 |
− | {{Magazine | | + | | recovery-x = 0.6 |
− | + | | recovery-y = 0.6 | |
− | | ammo min = 10 | + | | shake-min-x = -0.0025 |
− | | ammo max = 20 | + | | shake-min-y = 0.0025 |
− | <!-- | + | | shake-min-z = -0.01 |
− | | | + | | shake-max-x = 0.0025 |
− | + | | shake-max-y = -0.0025 | |
− | + | | shake-max-z = -0.02 | |
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− | | recoil max x = | ||
− | | recoil max y = | ||
− | | recovery x = | ||
− | | recovery y = | ||
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− | | shake min x = | ||
− | | shake min y = | ||
− | | shake min z = | ||
− | | shake max x = | ||
− | | shake max y = | ||
− | | shake max z = | ||
}} | }} | ||
− | The '''Swissgewehr''' is a | + | The '''Swissgewehr''' is a Swiss assault rifle in [[Unturned (version 3)]], and it is chambered in military ammunition. It takes up eight slots in the inventory, and must be equipped in the primary weapon slot. By default, it spawns with the [[Swissgewehr Iron Sights]] and a [[Swissgewehr Magazine]] attached. Acceptable hook attachments and magazines must have a caliber ID of 1. |
− | == | + | == Acquirement == |
− | + | The Swissgewehr can be found at police locations in [[Germany]]. | |
− | == | + | == Damage and advanced ballistics == |
− | + | {{See also|Damage}} | |
+ | |||
+ | {{Flexed infotables| | ||
+ | {{Damage infotable| | ||
+ | <!-- Player damage --> | ||
+ | | player-damage = 40 | ||
+ | | player-leg = 0.6 | ||
+ | | player-arm = 0.6 | ||
+ | | player-spine = 0.8 | ||
+ | | player-skull = 1.1 | ||
+ | <!-- Zombie damage --> | ||
+ | | zombie-damage = 99 | ||
+ | | zombie-leg = 0.3 | ||
+ | | zombie-arm = 0.3 | ||
+ | | zombie-spine = 0.6 | ||
+ | | zombie-skull = 1.1 | ||
+ | <!-- Animal damage --> | ||
+ | | animal-damage = 40 | ||
+ | | animal-leg = 0.6 | ||
+ | | animal-spine = 0.8 | ||
+ | | animal-skull = 1.1 | ||
+ | <!-- Construct damage --> | ||
+ | | barricade-damage = 30 | ||
+ | | structure-damage = 25 | ||
+ | | vehicle-damage = 45 | ||
+ | | resource-damage = 30 | ||
+ | | object-damage = 35 | ||
+ | | negation = false | ||
+ | }} | ||
+ | {{Advanced ballistics infotable | ||
+ | | range = 210 | ||
+ | | spread-aim = 0.05 | ||
+ | | spread-hip = 0.1 | ||
+ | | ballistic-force = n/a | ||
+ | | ballistic-step = 14 | ||
+ | | ballistic-travel = 15 | ||
+ | | ballistic-drop = default | ||
+ | }} | ||
+ | }} | ||
== Blueprints == | == Blueprints == | ||
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{{Bpt/row | {{Bpt/row | ||
| category = Repair | | category = Repair | ||
− | | inputs = | + | | inputs = [[Swissgewehr]] (damaged) + [[Metal Scrap]] (4) |
− | | tools = | + | | tools = [[Blowtorch]] |
− | | skills = | + | | skills = [[Skills|Engineer II]] |
− | | outputs = | + | | outputs = [[Swissgewehr]] (repaired) |
}} | }} | ||
{{Bpt/row | {{Bpt/row | ||
| category = Tools | | category = Tools | ||
− | | inputs = | + | | inputs = [[Swissgewehr]] |
| tools = n/a | | tools = n/a | ||
| skills = n/a | | skills = n/a | ||
− | | outputs = | + | | outputs = [[Metal Scrap]] (3) |
}} | }} | ||
}} | }} | ||
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== Trivia == | == Trivia == | ||
− | * | + | * It is based on the [[wikipedia:SIG SG 550|SG 550]]. However, despite the SG 550 having a three-round burst and a fully automatic fire mode, the Swissgewehr does not. |
+ | |||
+ | == Gallery == | ||
+ | |||
+ | <gallery> | ||
+ | Swissgewehr 1488 Bloodsport 50092.png|Bloodsport Swissgewehr | ||
+ | Swissgewehr 1488 Graced 256.png|Graced Swissgewehr | ||
+ | Swissgewehr 1488 Race Motorsports 50020.png|RACE MOTORSPORTS Swissgewehr | ||
+ | </gallery> | ||
{{Navbox ranged weapons (U3)}} | {{Navbox ranged weapons (U3)}} |
Latest revision as of 19:18, April 8, 2021
Swissgewehr | |
---|---|
Swiss assault rifle chambered in Military ammunition. | |
// GENERAL DATA | |
Context type | Rare Ranged Weapon |
Size | Primary slot: 8 slots (4 × 2) |
Firing modes |
|
Range | 210 m (229.6588 yd) |
Rate of fire | 8.33333 RPS |
Quality | 30% degrade chance (1 wear) |
// ATTACHMENT SYSTEM | |
Hooks |
|
Defaults | |
Magazines | |
Starting ammo | 10 to 20 rounds |
// HANDLING | |
Recoil | 𝘟-axis: -1.25 to 1.25, 60% recovery 𝘠-axis: 4 to 5, 60% recovery |
Shake | 𝘟-axis: -0.0025 to 0.0025 𝘠-axis: 0.0025 to -0.0025 𝘡-axis: -0.01 to -0.02 |
Internal ID: 1488 |
The Swissgewehr is a Swiss assault rifle in Unturned (version 3), and it is chambered in military ammunition. It takes up eight slots in the inventory, and must be equipped in the primary weapon slot. By default, it spawns with the Swissgewehr Iron Sights and a Swissgewehr Magazine attached. Acceptable hook attachments and magazines must have a caliber ID of 1.
Acquirement[edit]
The Swissgewehr can be found at police locations in Germany.
Damage and advanced ballistics[edit]
Damage values | |||
---|---|---|---|
n/a | Player | Zombie | Animal |
Head | 44 | ~108 | 44 |
Torso | 32 | ~59 | 32 |
Arm | 24 | ~29 | 24 |
Leg | 24 | ~29 | |
Construct damage | |||
Barricade | Structure | Vehicle | Resource |
30 | 25 | 45 | 30 |
Object | Invulnerability negation | ||
35 | Cannot bypass invulnerability. |
Advanced ballistics | |
---|---|
Spread | |
ADS spread | 0.005 |
Hip-fire spread | 0.1 |
Projectile drop | |
Force | n/a |
Step | 14 m |
Travel | 15 |
Drop | 0.002 |
Blueprints[edit]
Category | Inputs | Tools | Skills | Outputs | |||
---|---|---|---|---|---|---|---|
Repair | Swissgewehr (damaged) + Metal Scrap (4) | Blowtorch | Engineer II | Swissgewehr (repaired) | |||
Tools | Swissgewehr | n/a | n/a | Metal Scrap (3) |
Trivia[edit]
- It is based on the SG 550. However, despite the SG 550 having a three-round burst and a fully automatic fire mode, the Swissgewehr does not.