Difference between revisions of "Modding"

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m (Text replacement - "Navbox tutorials" to "Navbox tutorials (U4)")
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* [[/Coding standard|Coding standard]] / [[/Naming conventions|Naming conventions]]
 
* [[/Coding standard|Coding standard]] / [[/Naming conventions|Naming conventions]]
 
The current rig is publicly available for [https://drive.google.com/file/d/10gEpc4gYbOsK_jQMe1aHQ2zUQEdyn5eD/view download].
 
 
U4-Maya plugin on GitHub if you dare explore code of widely varying quality: https://github.com/SmartlyDressedGames/U4-Maya
 
 
Character and Weapon Files: https://drive.google.com/file/d/117d48KCn22OJFFEmWAScF8jlmstra0CH/view
 
  
 
=== Recommended programs ===
 
=== Recommended programs ===
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* Blender
 
* Blender
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 +
=== Public assets ===
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* Character rig: https://drive.google.com/file/d/10gEpc4gYbOsK_jQMe1aHQ2zUQEdyn5eD/view
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* Character and weapon mesh: https://drive.google.com/file/d/117d48KCn22OJFFEmWAScF8jlmstra0CH/view
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* U4-Maya plugin: https://github.com/SmartlyDressedGames/U4-Maya
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* Fire station prop: https://drive.google.com/file/d/1-1-1ukv2PvtrP963VTe0U0NLQPAC-mmr/view
  
 
== Documentation ==
 
== Documentation ==

Revision as of 02:08, 25 January 2019

Documentation icon.png This page provides official documentation.
This page is officially maintained by Smartly Dressed Games, and serves as documentation to walk you through a specific task or feature.

S This is an article stub.
This article is lacking in information. You can assist by expanding it.

The Unturned II Dev Kit is a modified version of the Unreal Engine 4 development kit, and is the central modding tool.

Getting started

Recommended programs

  • Unreal Engine 4
    • Particle effects are made in the Niagara Editor.
  • Autodesk Maya

Optional programs

  • Blender

Public assets

Documentation

Nelson's 4.0 modding info page :)

Designing this for personal reference as well as modder reference, so it will be consistently up-to-date. This is not done

Sorry for the mess Molton hehe