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Line 26: Line 26:
 
<!-- // ATTACHMENT SYSTEM -->
 
<!-- // ATTACHMENT SYSTEM -->
 
| muzzle id = 3
 
| muzzle id = 3
βˆ’
| shell id = n/a
 
 
| explosion id = n/a
 
| explosion id = n/a
 
| attachment caliber id = 8
 
| attachment caliber id = 8
Line 39: Line 38:
 
| ammo min = 1
 
| ammo min = 1
 
| ammo max = 8
 
| ammo max = 8
βˆ’
| should delete empty = n/a
 
 
<!-- // DAMAGE -->
 
<!-- // DAMAGE -->
 
| player damage = 17
 
| player damage = 17
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